After three successful ICON calls (Interdisciplinary Cooperative Research), new ICON projects can once again be submitted at IBBT. The ICON procedure is geared to IWT’s R&D procedure. If you are interested in participating in the call but you are not familiar with the procedure or you have any further questions, you are welcome to attend the info session.
This Co-summit is the main stage for the ITEA and ARTEMIS project exhibitions, showcasing over 75 projects that combine research excellence with innovation. The programme includes plenary family sessions of ITEA and ARTEMIS, key note speakers and parallel sessions on different topics linked to the Co-summit theme.
Running up to and in collaboration with the ITEA & ARTEMIS co-summit, IBBT is organizing a Flemish nocturne on Monday 25th at 17 o’clock at the International Convention Center in Ghent. During this evening program, the Alcatel-Lucent Innovation Awards will be presented as well, rewarding students who show exceptional achievements in their field and are an inspiration to others, in order to drive future innovation within the telecommunications industry.
Poverty is not a game: achtergrond & demo
2010 is the European Year of Poverty and Social Exclusion, situations which are still all too real for many European teenagers but at the same time remain abstract problems to many others. What if we could make them more tangible, help youngsters understand what it is to be poor by letting them experience the problems poor people are confronted with? Based on this premise the serious game project PING was instigated by KBS in collaboration with IBBT and developed in collaboration with partners from all over Europe. During this Friday Food talk, the theoretical basis, design goals and test results of PING will be presented together with a live demo of the game.
CloudCamp is an unconference where early adopters of Cloud Computing technologies exchange ideas. With the rapid change occurring in the industry, we need a place where we can meet to share our experiences, challenges and solutions. At CloudCamp, you are encouraged to share your thoughts in several open discussions, as we strive for the advancement of Cloud Computing. End users, IT professionals and vendors are all encouraged to participate.
High on the conference agenda is to look at and respond to the challenges and opportunities that gaming represents and raising awareness by debating the usefulness and the extent of games being used in education to discuss complex societal issues.